Nintendojo » News http://www.nintendojo.com nintendo news, analysis & musings since 1996 Fri, 24 Jun 2016 14:02:56 +0000 en hourly 1 http://wordpress.org/?v=3.1.2 Copyright Nintendojo 2011 wpAdmin@nintendojo.com (Nintendojo) wpAdmin@nintendojo.com (Nintendojo) Podcast 1440 http://nintendojo.com/wp-content/uploads/podpress_temp/nd_podcast144.jpg Nintendojo http://www.nintendojo.com 144 144 Nintendojo's Weekly Podcasts, including Dojo-Show-Go! and Airship Travelogues Nintendojo's weekly podcasts! We talk about the latest games, news and other zany items in the World of Nintendo... and beyond. Nintendo, Wii, GameCube, DS, nintendo, 64, NES, SNES Nintendojo Nintendojo wpAdmin@nintendojo.com no no Nintendo Download Highlights: 06.23.2016 http://www.nintendojo.com/news/now-playing/nintendo-download-highlights-06-23-2016 http://www.nintendojo.com/news/now-playing/nintendo-download-highlights-06-23-2016#comments Fri, 24 Jun 2016 00:00:26 +0000 Robert Marrujo http://www.nintendojo.com/?p=157906 Mighty No.9 leads the charge this week along with a handful of other titles!]]>

Talk about a busy week of downloads! We’ll spare you the preamble and get right into the games, of which there are quite a few to choose from!


Releases

Wii U Virtual Console

Pokémon Mystery Dungeon: Explorers of Sky (Nintendo DS) – $9.99
Pokémon Mystery Dungeon: Blue Rescue Team (Nintendo DS) – $9.99
Pokémon Mystery Dungeon: Red Rescue Team (Game Boy Advance) – $7.99 – It’s a veritable Poké-palooza this week for fans of the Mystery Dungeon sub-series. These are some of the earliest entries of the Mystery Dungeon games, but they’re solid Pokémon fun and definitely worth a look!

Wii U Retail

Mario & Sonic at the Rio 2016 Olympic Games – $59.99 (available 06.24.16) – It’s looking to be much of what fans have come to expect from these Olympics crossover games between Sega and Nintendo, with some solid production values thrown into the mix.

Mighty No. 9 – $19.99 – Oof… Beck has been having a rough time of it in his debut. We’ll have our review up very soon, but definitely give this one some proper research before committing to a purchase.

Tokyo Mirage Sessions #FE – $59.99 (available 06.24.16) – The long-gestating crossover of Fire Emblem and Shin Megami Tensei has finally arrived! Seriously, this one is looking solid, but we’ll let you know for sure soon with a review.

New 3DS Virtual Console

Super Ghouls’n Ghosts – $7.99 – Don’t let its grueling difficulty level dissuade you, this is a very fun (if brutal) platformer that deserves your attention.


That’s it for this week! What are you going to download?

Source: Nintendo

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Drama Over Paper Mario: Color Splash Clarified http://www.nintendojo.com/news/drama-over-paper-mario-color-splash-clarified http://www.nintendojo.com/news/drama-over-paper-mario-color-splash-clarified#comments Thu, 23 Jun 2016 22:00:34 +0000 Robert Marrujo http://www.nintendojo.com/?p=157908

Deep breaths, everyone; despite how much some spirited posts on social media might have tried to make it seem a reality, Nintendo in truth is not targeting game developer Zoe Quinn for ridicule in Paper Mario: Color Splash. What was that? Are you wondering if someone is pulling your leg? No, sadly, as coming out of E3 2016, some mistook a joke seen in-game in Color Splash as an attempt by Nintendo to take a dig at the woman who was at the heart of the much-heated “Gamergate” debate. Zoe herself was suckered into the drama, Tweeting her disdain at seemingly being jabbed at by the Japanese developer.

Nintendo has come out in defense of the line of dialogue, noting that it was in reference to the Watergate scandal of the 1970s and had nothing to do with Quinn. Yes, believe it or not, but some folks on the Internet not only believed that Nintendo would intentionally stick its foot into the hornet’s nest that is Gamegate, but were also completely unaware of one of the biggest political scandals in modern American history. It’s especially disturbing, beyond stemming from ignorance of the games and historical information that the jokes draw from, that people online went out of their way to splice the jokes together to further propagate this non-conspiracy. Don’t believe everything you read, folks!

Source: Kotaku

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Devil’s Third Going Offline This Winter http://www.nintendojo.com/news/devils-third-going-offline-this-winter http://www.nintendojo.com/news/devils-third-going-offline-this-winter#comments Thu, 23 Jun 2016 20:00:17 +0000 Robert Marrujo http://www.nintendojo.com/?p=157912

Devil’s Third, the much-maligned third-person shooter from developer Valhalla Game Studios, will no longer support online functionality starting on December 28 of this year. The news came following a similar announcement for Japan. The game wasn’t warmly received by many critics, though has ironically gone on to become something of a collector’s item following its initial small printing. This update to the announcement was made broadly for the West, so should encompass both North America and Europe.

The game’s Golden Eggs will cease to be distributed on June 27, and the digital version of the title will then be receiving a price cut from $59.99 to $29.99 following the shutdown of online services. We found Devil’s Third fun enough in our own review, so there are certainly those who enjoyed the game (this writer did!) and might be saddened by the loss. Are you one of those fans? Tell us, below!

Source: Siliconera

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Happy 20th Anniversary N64! http://www.nintendojo.com/news/happy-20th-anniversary-n64 http://www.nintendojo.com/news/happy-20th-anniversary-n64#comments Thu, 23 Jun 2016 00:00:44 +0000 Jon Stevens http://www.nintendojo.com/?p=157844

Do you have memories of growing up with classic games like Super Mario 64 or GoldenEye 007 on your Nintendo 64? If so, congratulations– you are almost certainly more than 20 years of age now! Doesn’t time fly?

This is because June 23, 2016 is officially the 20th anniversary of the N64 and its launch title Super Mario 64, which were both released in Japan on this day in 1996. To celebrate, we’ve compiled a list of some of our favourite features on the console from years gone by. Enjoy!

This year also happens to mark the 20th anniversary of Nintendojo, which opened its doors way back in 1996! In honor of this, we’ll be sharing our thoughts on both how Nintendo and gaming in general has changed during this time, so be sure to check back toward the end of the week for this.

Did you grow up with the system or have you played it more recently? Share your fondest memories of the N64 with us in the comments below!

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Unholy Heights Coming to the 3DS eShop http://www.nintendojo.com/news/unholy-heights-coming-to-the-3ds-eshop http://www.nintendojo.com/news/unholy-heights-coming-to-the-3ds-eshop#comments Wed, 22 Jun 2016 22:00:16 +0000 Jon Stevens http://www.nintendojo.com/?p=157821

Unholy Heights, the strategy/apartment simulator/tower defense game, is finally being released on the 3DS eShop this week in North America and Europe.

In Unholy Heights, the Devil has converted a tenement building into monsters-only housing and you are tasked with getting monsters to move into your building, manage their living situation, and deal with any pesky heroes.

The game was originally released in 2013 on the Xbox 360 and PC and currently holds a “Very Positive” rating on Steam. It was subsequently brought to the Nintendo 3DS in Japan in 2014, but this will be the first time that it is available on the handheld in the west.

Unholy Heights is priced at $6.00/£5.39/€5.99 and will be available to download on the 3DS eShop tomorrow.

Source: Siliconera

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Yacht Club Games Reveals New Shovel Knight Info and Azure Striker Gunvolt 2 Connection http://www.nintendojo.com/news/yacht-club-games-reveals-new-shovel-knight-info-and-azure-striker-gunvolt-2-connection http://www.nintendojo.com/news/yacht-club-games-reveals-new-shovel-knight-info-and-azure-striker-gunvolt-2-connection#comments Wed, 22 Jun 2016 20:00:34 +0000 Jon Stevens http://www.nintendojo.com/?p=157833

Yacht Club Games, the developer behind Shovel Knight, has revealed more information about the latest free update to come to the game.

The developer’s blog goes into plenty of detail about future content for Shovel Knight (and can be viewed here), and neatly summarizes the most commonly asked questions surrounding it, including the following (which have been quoted directly from the blog):

  • We’re working on two new campaigns: Specter Knight and King Knight.
  • Campaigns will not be releasing at the same time. Specter Knight will be released first!
  • No estimated release date for any Update quite yet.
  • Similar to our last update, we’ll probably go overboard too. Hey! Maybe that’s why we’re called Yacht Club Games!
  • New campaigns will come with new Feats and Challenges for the new campaign character!
  • We’re also working on two new modes: Body Swap and Battle Mode!
  • Just like Plague of Shadows releasing with Challenge Mode, we’re planning to release one of these new modes alongside each campaign.
  • Battle Mode is being designed as a single screen, multiple controller, multiplayer mode and is currently not planned to arrive on handheld versions of the game. We’ll be sure to announce if there are any changes on that front.
  • Much like Plague of Shadows, all of the announced upcoming Shovel Knight content will be free on ALL platforms! For disc/cart and digital versions!

As Yacht Club says above, the studio hasn’t revealed a release date for the content yet, but we will be sure to keep you updated on it. In the meantime, you can always pick up a plushie of an in-game character if you really can’t wait for more Shovel Knight.

In other news, Azure Striker Gunvolt 2 has now been rated in Australia, revealing that Yacht Club Games is listed as the game’s publisher.

Despite only launching its first game in 2014, Yacht Club Games seems set on expanding beyond its own initial hit series. Azure Striker Gunvolt 2 currently has a summer 2016 release window.

Are you looking forward to the next Shovel Knight update? What do you make of Yacht Club’s decision to publish a separate series? Let us know in the comments.

Source: Nintendo Everything

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Pokémon Mystery Dungeon Games Coming to Wii U Virtual Console http://www.nintendojo.com/news/pokemon-myster-dungeon-games-coming-to-wii-u-virtual-console http://www.nintendojo.com/news/pokemon-myster-dungeon-games-coming-to-wii-u-virtual-console#comments Wed, 22 Jun 2016 00:00:41 +0000 Andy Hoover http://www.nintendojo.com/?p=157792 News Desk Masthead - Pokémon Pokemon

While the main releases in the Pokémon series get most of the attention, the super successful franchise has spawned many different spin-offs across various platforms and genres. Among these different takes on the Pokémon world, few have been as successful or as long lasting as the series’ marriage with Mystery Dungeon series, a classic franchise of roguelike games many probably never heard of until it fused with Pokémon. Much like the main games, this line of spin-offs has often been released in matching pairs, and two of those pairs will be finding their way to Wii U Virtual Console very soon.

The first pairing is Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, which were originally released on GBA and DS, respectively, outside of Japan in 2006. They were followed up in 2008 with Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness for Nintendo DS. All four titles will be available via Wii U eShop on Thursday, June 23.

What are your thoughts on these games? I’ve barely touched any of the Mystery Dungeon games, though I did get a chance to review the relatively recent and exceptionally good crossover with the Etrian Odyssey series, and that is definitely worth checking out if you are a hardcore dungeon crawler.

Source: Serebii.net

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Beyblade Burst Announced for 3DS in Japan http://www.nintendojo.com/news/beyblade-burst-announced-for-3ds-in-japan http://www.nintendojo.com/news/beyblade-burst-announced-for-3ds-in-japan#comments Tue, 21 Jun 2016 22:00:43 +0000 Andy Hoover http://www.nintendojo.com/?p=157783

Beyblade, the anime/manga series that does for spinning tops what Yu-Gi-Oh does for children’s card games, has seen its fair share of video game adaptations over the years, but publisher FuRyu has just announced it will be going somewhere it’s never been before: Nintendo 3DS. Come November 16, 2016, Japanese gamers will be able to battle their virtual tops in Beyblade Burst.

The game will allow players to relive the plot of the anime with six playable characters, all the while battling and customizing their tops as they try to top all the other tops. Altogether, the game promises thousands of potential parts and color combinations.

While I’m not too familiar with Beyblade, I have seen a bit of one of the older anime series and it is surprisingly crazy. I’m not quite sure what exactly was happening, but I do know that there were attack helicopters shooting tops and children, so it obviously has some redeeming value. Tragically, nothing has been said yet about a worldwide release.

Source: Siliconera

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Mighty No. 9 Off to a Rocky Start http://www.nintendojo.com/news/mighty-no-9-off-to-a-rocky-start http://www.nintendojo.com/news/mighty-no-9-off-to-a-rocky-start#comments Tue, 21 Jun 2016 20:00:40 +0000 Andy Hoover http://www.nintendojo.com/?p=157775

When Mighty No. 9 was announced, it immediately achieved levels of hype most games could only dream of. Of course, the fact that it a spiritual successor to the much loved but often neglected Mega Man franchise and was being developed by one of the men behind that series, Keiji Inafune, seemed to justify the hype. The game’s Kickstarter campaign proved just how excited gamers were with the $3.8 million it raised for the project, but apparently that wasn’t enough to ensure smooth sailing. The project experienced delays, which is especially frustrating for backers who had already put money down, and now that it’s finally been released more problems have emerged.

Mighty No. 9′s launch was big; it is available for most platforms in most major markets and that has presented an issue. The Kickstarter had 67,226 backers, which means there were a lot of download codes that needed to be distributed, and many are reporting having received codes for the wrong system or even the wrong part of the world and backers who put forth the extra money for physical rewards are complaining about a lack of communication about when to expect their goods. Furthermore, there are reports that the Wii U version suffers from overly long load times and the game as a whole is getting mediocre reviews.

Inafune and the studio behind the game, Comcept, still celebrated the launch of the game with a live stream, though some of Inafune’s comments haven’t necessarily done much to help. The legendary developer stated, “I’m not getting my 2D side-scrolling fill. And at the end of the day, even if it’s not perfect, it’s better than nothing.”

In all fairness, Inafune was talking through a translator so it’s definitely likely the original Japanese statement is more positive, but one of the main people behind a project describing it as “better than nothing” doesn’t exactly scream confidence. Of course, the issues with download codes, technical issues, disappointing reviews, and overblown hype don’t help the situation either.

Have you had the opportunity to play the game? (Or are you waiting on the right code?) If so, what are your thoughts so far?

Source: Nintendo Everything, Kotaku

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Nintendo Details Amiibo Support for Metroid Prime: Federation Force http://www.nintendojo.com/news/nintendo-details-amiibo-support-for-metroid-prime-federation-force http://www.nintendojo.com/news/nintendo-details-amiibo-support-for-metroid-prime-federation-force#comments Tue, 21 Jun 2016 14:00:21 +0000 Kevin Knezevic http://www.nintendojo.com/?p=157741

While it may not have been featured during the Nintendo Treehouse’s live stream last week at E3, Metroid Prime: Federation Force, the cooperative Metroid offshoot by Next Level Games, is still slated to arrive this August, and Nintendo has revealed some new information about the game’s Amiibo functionality.

According to the company’s Twitter account, scanning either of the two Samus Super Smash Bros. Amiibo will change the skin of your character’s power suit and grant you “helpful in-game upgrades” (though Nintendo didn’t specify just what those would entail). Similarly, you can also scan other Amiibo in the game’s Blast Ball mode to customize your mech with a paint job based on that particular character.

photo_FederationForceSamusAmiibo photo_FederationForceZeroSuitSamusAmiibo photo_FederationForceMarioAmiibo photo_FederationForceBowserAmiibo

Metroid Prime: Federation Force will be launching in North America on August 19. Has your opinion on the controversial title changed? What do you think of its Amiibo implementation? Share your thoughts in the comments!

Source: Nintendo (via Twitter)

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