Nintendojo » News nintendo news, analysis & musings since 1996 Tue, 28 Jul 2015 22:21:19 +0000 en hourly 1 Copyright Nintendojo 2011 (Nintendojo) (Nintendojo) Podcast 1440 Nintendojo 144 144 Nintendojo's Weekly Podcasts, including Dojo-Show-Go! and Airship Travelogues Nintendojo's weekly podcasts! We talk about the latest games, news and other zany items in the World of Nintendo... and beyond. Nintendo, Wii, GameCube, DS, nintendo, 64, NES, SNES Nintendojo Nintendojo no no Dragon Quest XI Confirmed for Nintendo Systems Tue, 28 Jul 2015 22:00:11 +0000 Andy Hoover

In Japan, the Dragon Quest series is the undisputed king of RPGs, so getting it to grace your console with its presence is kind of a big deal. Considering this, Nintendo fans had reason for rejoicing when it was announced that Square Enix will be continuing its relationship with Nintendo that started with Dragon Quest IX for the original DS.

The next main entry in the franchise, Dragon Quest XI, will be coming to both home consoles and Nintendo 3DS. Both versions will feature the same story and similar gameplay, but the visuals and overall design will differ to take advantages of each system’s special features. On 3DS, the game will actually be presented in both modern and retro visual styles thanks to the dual screens; the top screens will be a 3D rendering of the world, while the bottom will have pixelated sprites that look like they came from an SNES cartridge.

However, the biggest news was that the game is being considered for Nintendo’s next console, currently codenamed NX. Of course, this isn’t any sort of confirmation, but this is still quite significant, especially when you consider nobody really knows what NX will be; however, the fact that the game has been confirmed for PS4 might suggest that NX’s specs will be on parity with the competition. Then again, that might be too much speculation at this point.

Furthermore, Square Enix also stated it is thinking about bringing the Japan-only Dragon Quest X, which is an MMO, to NX as well. Once again, we’ll definitely have to wait a while before hearing any sort of definitive details.

Regardless of whether or not Dragon Quest XI comes to NX, today was a big day for Nintendo with just the announcement of the 3DS version– everything else is just icing on the cake. Dragon Quest XI will almost certainly go on to sell more copies than I could ever count on 3DS, and that’s just based on Japan. A North American release has yet to be announced, though I think most gamers would be shocked if it wasn’t confirmed sooner or later.

Source: Square Enix

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Freedom Planet Arriving on Wii U August 3 Tue, 28 Jul 2015 00:45:53 +0000 Marc Deschamps Sonic the Hedgehog-inspired title speeds to Wii U next week! ]]>

Sonic the Hedgehog fans have been subjected to a rough few years. While Sega has provided fans with a few strong options since the blue blur started appearing on Nintendo systems, none have quite matched the old-school charm of the original Sega Genesis titles. Developer GalaxyTrail’s upcoming title Freedom Planet takes quite a bit of inspiration from those classic games, and the Wii U title appears to finally be within sight.

In Freedom Planet, protagonists Lilac, Carol, and Milla, are tasked with saving their world from the evil Lord Brevon. The title began life as an unofficial Sonic game before the team decided to head in a different direction. Since then, Freedom Planet has been highlighted by Nintendo as part of its Nindies@Home program, which offered a number of indie game demos during the week of E3. For more information on Freedom Planet, take a look at our exclusive interview with the game’s producer, Stephen DiDuro! Or check out the game’s most recent trailer, which we’ve mirrored below!

Freedom Planet will speed on to Wii U consoles on August 3. Do you plan on downloading the title? As always, let us know what you think in the comments below!

Source: Nintendo

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Cross Reverie Coming to Wii U Tue, 28 Jul 2015 00:00:03 +0000 Marc Deschamps

Once a staple of the video game industry, the Japanese RPG has all but disappeared on home consoles. Luckily, developer Sinxsoft’s upcoming Wii U RPG, Cross Reverie, could help to fill that void! We’ve mirrored the trailer below for your viewing pleasure!

From the trailer, the title bears some similarity to the GameCube RPG Tales of Symphonia, particularly in regards to its turn-based combat and graphic style. Hopefully Cross Reverie can satisfy the Wii U audience the same way that Symphonia was able to appease RPG-starved GameCube owners. Sinxsoft plans to focus on the digital version of the game, but hasn’t ruled out the possibility of a physical version, should there be a demand for it.

Cross Reverie seems to be yet another example of an independent game developer stepping up to deliver an experience that the major publishers simply aren’t providing. Sinxsoft originally brought the game to Kickstarter to seek funding, but quickly pulled the title after a publisher agreed to fund the game. Sinxsoft has yet to reveal the publisher behind the title, though Xseed and Deep Silver both seem like strong possibilities, given their track records. The game doesn’t boast a “name” developer like Koji Igarashi, but the fact that Sinxsoft has been able to secure a publisher should speak volumes about the way the industry is gauging fan interest.

Are you looking forward to Cross Reverie? Let us know what you think of the title in the comments below!

Source: Siliconera

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Major Splatoon Update Coming August 5 Mon, 27 Jul 2015 19:30:50 +0000 Marc Deschamps

Since Splatoon released in late May, Nintendo has provided a steady stream of new content for the online shooter. Every week or two has resulted in new content added to the title, without charge. Typically, these additions come in the form of a new map, or a couple of new weapons, but this August, the company plans to add much, much more.

Perhaps the most exciting news about the update are the new modes coming to the title. From Nintendo’s press release:

“The new update introduces Squad Battle and Private Battle matchmaking options. In Squad Battle, players can participate in Ranked Battle rule sets with friends, rather than being teamed up with other players through a random selection. After a player creates a squad, friends can be recruited to form a team of two to four Inklings. Friends will always play together on the same team and battle against other squads at random.

In Private Battle, friends can splat it up in private, customizable matches. Two to eight friends can battle together by selecting their favorite map, mode and weapons. The number of participants ranges from 1v1 to 4v4, but teams don’t have to be even: If the host chooses, he or she can select a 1v4, 1v2, or any other combination of players.”

The potential of 1v4 player contests seems like the perfect opportunity for friends to claim bragging rights! As if that wasn’t enough, the update will provide many other additions, as well! Level caps will now extend to level 50, while S and S+ rankings will now be the highest in ranked battles. The game will also add 40 new pieces of gear, and two new weapon types!

“While Inklings around the world are enjoying and mastering the current arsenal of weapons in Splatoon, two new weapon types will be available with the update, adding a new layer of strategy to the game. The bucket-like Slosher weapons hurl ink straight ahead at an impressive range. By adjusting the angle, these new weapons can be used to splat opponents who are up high or even on the other side of a wall. With the Gatling-style Splatling, players can charge blasts of all-powerful ink. A maximum charge unleashes the full potential of this particular weapon type. In addition to the new weapons, more than 40 pieces of gear, including everything from a leather jacket to a sushi-chef costume, are coming to the various in-game shops in Splatoon.”

When Splatoon debuted, there was some controversy over the way Nintendo had locked some of the game’s content on-disc. At this point, it’s hard to say what is and isn’t pre-existing data, but the slow rollout of content has kept the game’s online matches entertaining to say the least! It won’t end there, either! The company has promised more new maps and weapons through the end of the year!

The new Splatoon update goes live August 5 in North America and August 6 in Europe. Stay tuned to Nintendojo for more information as it develops!

Source: Nintendo

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Nintendo TVii Service Shutting Down August 11 Sat, 25 Jul 2015 00:00:43 +0000 Kevin Knezevic

Nintendo will be shutting down Wii U’s Nintendo TVii feature, the company announced today via Miiverse. Both the service and its corresponding Miiverse community will be discontinued on August 11 at 3 PM Pacific Time.

Nintendo TVii attempted to integrate cable and Wii U’s various video services into one social application. Through Nintendo TVii, Wii U owners could find and keep track of their favorite television programming, as well as post Miiverse and Twitter comments about them using the console’s GamePad controller. You can read Nintendo’s complete statement regarding TVii’s shutdown below.

Were you an avid user of Nintendo TVii? Are you sad to see it being discontinued? Share your thoughts with us in the comments!

Source: Miiverse

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Camp Triggerfish Opens Tonight Fri, 24 Jul 2015 14:00:28 +0000 Kevin Knezevic Splatoon map will be joining the rotation later today!]]>

Nintendo has released a steady stream of new content for its hit multiplayer shooter Splatoon ever since the game launched this past May, and that trend will only continue with the addition of another new map called Camp Triggerfish, which will join the rotation tonight at 7 PM Pacific Time.

As its name implies, Camp Triggerfish is fittingly based on a campground. Battles on this particular map unfold across a series of wooden bridges, which link your team’s base with your opponents’. Each base also has its own set of floodgates, which open at different points in the match to give you– and your foes– easier access to the entire splatterfield. In Turf Wars, the floodgates lower when there’s only a minute remaining on the clock, allowing both teams to rally late in the game; in Ranked Battles, they remain open throughout the entire battle.

Are you looking forward to visiting Camp Triggerfish tonight? Which has been your favorite Splatoon map so far? Let us know in the comments!

Source: Squid Research Lab

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Nintendo Almost Nixed Donkey Kong’s Presence in Pixels Fri, 24 Jul 2015 02:00:07 +0000 Anthony Pelone

As it turns out, Donkey Kong as he originally appeared in the 8-bit arcade game wasn’t going to show up in the new Pixels movie. According to director Chris Columbus, “I was excited because the script had a Centipede sequence and a Pac-Man sequence, but what the first draft of the script did not have was Donkey Kong. After months and months of meeting with the board of Nintendo they agreed that we were going to treat Donkey Kong with respect and the proper gameplay, which was very important, and bringing Donkey Kong into the film was a slam-dunk for us.”

But did the King of Kong end up being treated with respect? A flood of scathing reviews have decried the movie, citing it as painfully unfunny and Adam Sandler’s biggest folly. Not looking good, DK, not looking good.

Will you still see Pixels? Let us know in the comments!

Source: Wired

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Nintendo Download: 07.23.2015 Fri, 24 Jul 2015 00:00:10 +0000 Anthony Pelone The Binding of Isaac makes its long-awaited eShop debut this week!]]>

Last week may have been slow, but this week brings a trove of discounts and new releases! Be it finally experiencing The Binding of Isaac or getting reacquainted with DS’s DK: Jungle Climber on Wii U’s Virtual Console, Nintendo has plenty to offer on its online store this week!


Wii U eShop/Retail

  • The Binding of Isaac: Rebirth – $14.99
  • Canvaleon – $11.95
  • Dragon Fantasy: The Volumes of Westeria – $9.99 (or free with 3DS eShop purchase)
  • Legend of Kay Anniversary – $24.99
  • The Quiet Collection - $4.99

Wii U Virtual Console

  • DK: Jungle Climber – $9.99

New Nintendo 3DS eShop

  • The Binding of Isaac: Rebirth – $14.99

3DS eShop/Retail

  • 3D Streets of Rage 2 - $5.99
  • Dragon Fantasy: The Volumes of Westeria – $9.99 (or free with Wii U eShop purchase)
  • Fantasy Pirates - $0.99
  • Epic Word Search Collection- $7.99
  • I Love My Cats - $24.99


Wii U eShop

  • Shantae and the Pirate’s Curse – on discount from July 26 to August 2
  • Mighty Switch Force! 2 – on discount from July 26 to August 2
  • Midnight – $0.99 until August 6 (normally $1.99)

3DS eShop

  • Shantae and the Pirate’s Curse – on discount July 26 to August 2
  • Mighty Switch Force! 2 - on discount from July 26 to August 2
  • Shin Megami Tensei: Devil Survivor 2: Record Breaker – $39.99 until July 27 (normally $49.99)
  • Real Heroes: Firefighter 3D – $4.99 until August 6 (normally $9.99)

Source: Nintendo

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Animal Crossing: Happy Home Designer Will Have Monster Hunter Crossovers Thu, 23 Jul 2015 22:00:13 +0000 Anthony Pelone

The latest Animal Crossing spin-off brings Capcom’s beloved Monster Hunter series to the home-building fold! As seen below, Monster Hunter’s Felyne mascots are not only cuter than ever, but are host to their own Monster Hunter-themed homes. Details are scarce for the moment, but Nintendo has promised more info on this collaboration soon. Perhaps the Felynes need help for Jaggia-hunting quests on the side?

Any cat lovers excited to visit Felyne homes in Happy Home Designer? Let us know in the comments!

Source: Siliconera

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Sakurai Reflects on the Passing of Iwata Thu, 23 Jul 2015 01:00:22 +0000 Craig Harnett

Following the incredibly sad news earlier this month on the passing of Nintendo CEO Satoru Iwata, Smash Bros. creator Masahiro Sakurai has been offering his thoughts and memories of his dear friend and superior.

“My mind went white and even now the reality hasn’t sunk in,” he wrote in his column for Japanese video game magazine Weekly Famitsu.

Sakurai remembered that Iwata was one of the interviewers for a job he had applied for at their former workplace HAL Laboratory Inc. He went on to add, “Our positions and locations changed throughout our long association. He was the best superior I ever had and a man who understood me better than anyone.”

In a touching tribute, Sakurai then went on to describe Iwata in his own words:

He was a man of virtue. Where a normal person would get annoyed or angry, he would never show such emotions and would instead analyze, organize, and offer ideas. He was someone who could bow his head and apologize for things that weren’t his fault. I often worried about his stress levels, but he always talked with a smile.

“He had a brilliant mind. Even when people would talk at length or without focus he was able to quickly say, “so, what you’re trying to say is…” and quickly summarize their point. He was able to see to the heart of people and things and was a master of simplifying them so that anyone could understand their point. He could immediately make a call on changes to improve. I have no doubt that many people were saved by this quality.

“He was a man of effort. Even though he didn’t start out in the managing field, he read numerous management books, he would ask for advice from the necessary people that he would take to heart, and managed to become the president of Nintendo. What he gained from his years as a programmer allowed him to take many long-term projects to successful fruition.

“He was open and generous. Things like his Iwata Asks, and Nintendo Direct weren’t things that necessarily required the president of Nintendo to stand at the front and do. There was always the risk of frivolous criticism. And yet, by being the spokesperson, I believe he showed the importance of properly conveying a message to his audience.

“He was empathetic. After he became the president of Nintendo, he would write emails to all employees to communicate and as hard as it was, took a stance to try to treat everyone as equals. He would often ask third parties to see how people were doing. As an individual, he had no self-righteous qualities.”

Sakurai not only knew Iwata in a professional capacity, but also as a close friend, and recalled his last meeting with him earlier this year:

“It was this past January. I had dinner with Mr. Iwata at a Tokyo hotel and then drove him to Narita International Airport for a business trip to Seattle. He was still very healthy after his surgery and happily said, ‘I’ve recovered enough that I can eat this much meat!’ During the drive, we talked and laughed about many things.”

Sakurai ended by saying how Iwata helped him after leaving Nintendo to go it alone, and the subsequent work he had done for the company was supported through the mutual respect they had for each other. Now he has gone, he is unsure what will happen now.

Iwata’s funeral took place in Japan last week. The ceremony was attended by numerous well-known names of the industry, including Shigeru Miyamoto, Reggie Fills-Aime, and former Sonic Team boss Yuji Naka. Iwata’s final resting place, a temple in Nintendo’s home city of Kyoto, has already been visited by over 4,000 people.

Source: Kotaku

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