Are they really as bad as you think?
What keeps us coming back to the thinking-person’s genre of video games?
A bizarre love letter to the game breakers: from the spam monsters to the unassuming joke characters who become deadly in the right hands.
How Metroid: Other M went wrong in its portrayal of everyone’s famous bounty hunter.
A look at one of the quirkiest and least-played Zelda games.
The odd action-RPG Final Fantasy: Crystal Chronicles laid the groundwork for Nintendo’s future strategies.
Sometimes a side game can kick off its own blockbuster franchise.
We take a look at some of the less successful and shorter-lived spin-offs in Nintendo’s history!
One man’s top pick for non-Nintendo greatness on each Nintendo system.
Can Nintendo afford to go it alone, or will a lack of outside software prove insurmountable?
Matt looks back on the Bros.’ first handheld RPG and why it remains such an enjoyable experience.