Best of ND 2014! State of the Art: The Death of Content

State of the Art by Andy Hoover, posted on 01/02/2015 15:00 Leave a Comment

How a few servers shutting down highlights a major problem for the future of gaming.

Best of ND 2014! State of the Art: The Business of Annual Sequels

State of the Art by Andy Hoover, posted on 01/02/2015 09:00 Leave a Comment

A look at the balance between the art and economics of making worthwhile sequels.

State of the Art: Picking Up the Localization Slack

State of the Art by Andy Hoover, posted on 06/03/2014 11:00 1 Comment

After decades of neglect, some publishers are starting to find success with the previously unmarketable.

State of the Art: The Mario Kart Connection

State of the Art by Andy Hoover, posted on 05/27/2014 11:00 Leave a Comment

The king of kart racing is also a great tool for measuring console success.

State of the Art: The Death of Content

State of the Art by Andy Hoover, posted on 05/14/2014 09:00 1 Comment

How a few servers shutting down highlights a major problem for the future of gaming.

State of the Art: Kirby’s Proof of Concept

State of the Art by Andy Hoover, posted on 05/09/2014 13:00 Leave a Comment

The difference between a silly gimmick and a brilliant innovation can be one great game.

State of the Art: The Business of Annual Sequels

State of the Art by Andy Hoover, posted on 04/30/2014 09:00 Leave a Comment

A look at the balance between the art and economics of making worthwhile sequels.

State of the Art: The Impact of Our Origins

State of the Art by Andy Hoover, posted on 04/22/2014 09:00 2 comments

In this inaugural article, we examine how what we played as children define how we perceive video games for life.

Log In 0 points Log in or register to grow your Ninja Score while interacting with our site.
Nintendojo's RSS Feeds

All Updates Podcast
News Comments
Like and follow usFacebookTwitter Friend Code Exchange + Game with Us Join the Team!