|
||||||||
![]() |
|
|
|
|
T&E Soft was one of very few developers that signed on to develop for what I consider to be Nintendo’s most underrated, however premature, endeavor: the Virtual Boy. With 3D Tetris, the developer hoped to bring the classic and addictive Tetris experience to the next dimension. The game delivers a mediocre puzzle experience on Nintendo’s eye-strainer. visuals audio gameplay Center Fill mode requires the player to drop blocks around a center point in the well, and then drop a block in the center point in order to eliminate the surrounding blocks. There are three submodes within this mode: Type A, Type B, and Clear It. Type A is high-score-driven. Simply get as many points as possible. Type B is the same, but the round starts with some blocks already included in the well as obstacles. Clear It is level-driven. When you succeed in the puzzles in this submode, you will advance to the next level until you complete the game. 3D Tetris is the main mode, which is the same as Center Fill without the center portion. It features two submodes: Type A and Clear It. In Type A, players attempt to get the high score by filling brackets in the well for points. Clear It is again level-based and requires players to complete five brackets in order to advance to the next stage. Finally, Puzzle mode offers players a bit of a change to the standard formula in the two other modes. There is only one way to play—-Clear It. At the beginning of the mode, players are shown a structure in the well made out of Tetris blocks. It will disappear and players must reconstruct it mostly from memory using the blocks provided. A 2D picture is shown in the bottom right corner for aid in recreating the structure, but it is incapable of conveying three dimensions, and can thus be confusing. The first two modes are standard Tetris with a twist, which isn’t bad, but it isn’t necessarily better. At the time of the game’s release, it may have been impressive to see the blocks in 3D, but it certainly isn’t too impressive now. The Puzzle mode is something of a train wreck. Unless you have a photographic memory and are, perhaps, an architect, you may be able to recreate the structures without a whole heck of a lot of tries. The game succeeds in providing a Tetris experience for the most part, but it is limited for a 3D title by today’s standards. multiplayer overall
|
|
|||||||||||||||||||
|
||