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I’m a huge Fantastic Four fan. I was looking forward to the movie, but kept my expectations low as the director’s highest achievement thus far has been last year's subpar comedy Taxi. Even with low expectations, I was disappointed since it was not true to the comic book or standard film conventions for that matter. However, I figured the game would be, at the very least, mindless fun. It is, and it goes beyond the movie to offer some plotline hearkening back to the comic book. visuals audio gameplay X-Men Legends is ultimately the better game. Unlike Legends, Fantastic Four does not offer a level-up system, as wide a variety of impressive powers and characters, or as smooth and satisfying a combo system. It is essentially the poor man’s version of Raven’s game, but entertaining nevertheless. Each level starts you off with a designated character as per the storyline. For example, the first level starts you off with Ben Grimm as you repair the team’s ailing space craft. As you move along, you get a crash course in each character as they move out of Victor Von Doom’s medical facility. Each character has his or her own special abilities, some more impressive than others. The Human Torch is the most aesthetically pleasing of all the characters with his flashy fire powers, but he is extremely weak and will get slammed down quickly by enemy fire. His long range powers are useful if you need to hold out for a while. He can shoot fireballs in rapid succession at the expense of a small amount of your fantastic power meter, which depletes as you use your special abilities. The Invisible Woman has some impressive abilities as well including an invisible shield, a long range grab, and invisible force projectiles. He defensive abilities allow her to stay alive a lot longer than Johnny and her powers look impressive on screen. Every time you switch her to powers mode, she goes invisible, which looks cool. Mr. Fantastic’s powers aren’t quite as dazzling as Sue or Johnny’s, but Reed can certainly hold his own. His melee abilities allow him to tackle several enemies at once. He can turn his hands into hammers and spin his rubber limbs around to nail enemies all around. He can also stretch across the screen to pick up objects Unfortunately, throwing objects is annoying because the game lacks an auto targeting system, which means your objects will often go flying in the wrong direction unless you take the time to line yourself up. Reed can take a fair amount of damage as well, which makes him the most rounded of the four characters. The Thing is hindered by his size, which makes him slow. Despite his lack of speed, his is still the most powerful character, but not powerful enough to make him a preferred character over the other three. His special abilities cover a large distance and usually involve some sort of quake induced by a titanic smash to the floor. It is surprisingly underpowered for the amount of fantastic power it takes to complete. Ben can clean up enemies rather quickly compared to Johnny and can take a lot more damage, but he’s cumbersome, which makes him a backup character for a hard fight. Level design is less than impressive. One level on the streets of Brooklyn requires The Thing to pull down several fire escapes that some tommy gun snipers are standing on. However, if you’re in co-op mode, the action continues while the camera focuses the animation on The Thing tearing down the fire escape, which exposes your partner to damage. Annoyances such as that don’t speak well for the level design and objectives. Furthermore, the boss battles are less than impressive. The Diablo battle is the clearest example of a lackluster fight. You simply run around the level hoping to be in the right place where Diablo will appear and then you beat the heck out of him. Sometimes he’ll turn into a giant monster, which will quickly decimate you and is nearly impossible to attack without taking massive amounts of damage. I had to repeat this rather lengthy boss fight two times before I completed it, which was a nuisance. Like much of the game, the boss fights seem rushed. A slew of extras can be unlocked such as comic book covers, movie clips, and cast interviews. Another bonus is an interview with Stan Lee. Bonus levels are also available. There’s enough here to please Marvel fans and regular gamers alike. Once you’re through the main game, you don’t feel very accomplished. It’s a fairly bland game, but still entertaining while it lasts. Seven Studios tossed in some neat things like the combo system paralleling that of X-Men Legends: when you hit an enemy with two characters’ powers at the same time, you will achieve a combo with a specific name such as “Burning Rubber.” Still, there’s not enough polish here to lift it out of mediocrity. It was likely rushed to come out alongside the movie. multiplayer There is also an Arena mode with bonus levels. These levels offer new objectives and extra challenge. In Arena mode, you can also take on a survival test, which pits you against wave after wave of enemies until your life bar runs out. It’s a nice bonus, but not enough to drive the replay value through the roof. overall
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