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This may be the only instance where Nintendo’s refusal to enter the online market paid off…almost. With full online capabilities for the PS2 and Xbox versions, the GameCube left something to be desired. Nintendo tried to satisfy that desire by licensing out Mario, Luigi, and Peach as the Nintendo All Stars team exclusive to the GCN version of NBA Street V3. The result is mixed, but the game still emerges as a classic sports title. visuals audio The sound track is ultimately annoying in many instances, even if you like rap. Although the genre of music is appropriate, the songs of choice were not. The sound needs some work. gameplay All tricks, passes, dunks, and shots function smoothly without so much as a hitch. Players pass the ball with agility and fluidity, shoot the ball with accuracy, and dazzle their opponents with a flurry of fancy moves at a flick of the trick stick. An example of the calculated and polished controls is the intuitive pass-alleyoop-shoot system. In order to build up trick points to get a gamebreaker, the game requires you to perform fancy tricks, and the controls help you along the way. For a whole lot of points, try faking out an opponent with tricks, get in positon for a shot, pass in mid shot, rebound it off the backboard, and catch the ball with another player in midair and dunk it to instantly fill the trick meter. If you can pull that off, you’ll know you’re a master, but it’s certainly possible thanks to the highly polished control, and it’s extremely rewarding. Once you’ve built up trick points, you can execute a gamebreaker, which will add a lot of points to your score and subtract some from your opponent. Once in midair, you can use the trick stick to perform combos, which, if performed correctly, will add even more points to your gamebreaker score. The game offers an impressive career mode. In Street Challenge mode, you can create your own baller and tweak everything from hair, to skin tone, weight, hair, and stats. Play the career mode to get more stat points to attribute to your character and improve his or her attributes. As you win more games in the 40 hour career mode, you will be challenged by tougher NBA ballers such as Kobe and Eddie Jones. If you are successful in defeating the advanced players, you will be rewarded with more customizability such as shoes and tattoos, which improve your reputation and skills. Your ultimate goal is to create the best baller on the court, and, eventually, your own court. By building your very own street court, you can annihilate all the pros with the skills you’ve earned along the way. The Street Challenge mode offers hours upon hours of play—up to 50 or 60 hours depending on your skill level. Beyond the Street Challenge is the slam dunk contest. It is something along the lines of trick modes in 1080 Snowboarding and Avalanche or Tony Hawk’s Pro Skater. The goal is to do as many tricks and fancy moves as possible and bring a crazy dunk to the hoop in order to get as high a score as possible. String as many tricks and moves together as you can before you reach the hoop and you will succeed. The addition of the Nintendo All Stars seems more like an afterthought. They did get their own court, but it doesn’t look too different from your standard course and it doesn’t offer any crazy bonuses or fanboy-pleasing goodness. Mario and Luigi are short compared to Shaq and others, and it affects their success on the court. No signature moves were included to truly justify their inclusion in the game, which is disappointing. If you’re looking for Mario Basketball, keep waiting. Chances are Nintendo’s got three of them in development somewhere anyway. The single player will offer you a massive quest to complete, and it comes with all the fixings. Extra such as the dunk contest add even more depth to an already gloriously deep and intuitive interface. If you’re a basketall fan, this game is, without a doubt, for you. multiplayer overall
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