Member Log In or Register


Columns & Editorials
Podcast (RSS)

Twitter Feed

reviews info and tools

Worms 3D Package Art
Team 17

Worms 3D

Worms. You fish with them. You import them into your gardens to nurse your plants. They wiggle. Birds eat them. However, did you know that in their free time they like to blow each other up? Welcome to the wonderful world of combat annelids. Enter Worms 3D.

Worms 3D combines classic turned based combat with an excellent sense of humor. Not satisfied on relying on the series past 2D accomplishment, Team 17, the games developer, has guided the franchise into the exciting world of 3D. Is it a keeper? Read on to find out.


Gamers familiar with the Worms franchise will not get any surprises here. Just like past entrees in the series, Worms 3D features bright cartoon graphics that are cute and suiting.

Everything that you see in Worms 3D is bright and happy, overflowing with color. Level’s include a WWII inspired beachhead, a blissful carnival themed battle zone, and an outer space level– all very vivid and peppy.

Character models feature low polygon counts and sometimes-ungraceful animation. Textures, however bright, are not especially detailed. Lighting effects are performed surprisingly well, adding quite a bit of atmosphere to the levels (especially the spooky graveyard one), as are the smoke effects.

The best thing going for the graphics department is the humorous death sequences. Sparing no melodrama, these worms sure know how to die good.

Overall, Worms 3D does not raise the graphical benchmark, but the game does contain solid visuals. They are not stunning, but they get the job done, occasionally with style.


The game chooses to emphasize sound effects over music. The rather strained soundtrack is primarily reserved for the menus, while the in-game audio focuses on ambient sounds and the many explosions that litter the game.

This time around, gamers can choose from an assortment of 38 different accents to assign their worms. These range from the standard voices -– British, Russian, French, and Italian –- to the more novel -– Pirate, Gangster, Robo-Worm and Viking. Most of the voices are well done (beware, there are some stinkers) and you will find yourself playing the game just to see what the worms spout from their mouths. The one significant problem with the voice samples is the sometimes-poor sound quality.

A final little note about the game for audiophiles: Worms 3D features Dolby Pro Logic II support.


The gameplay in Worms 3D is not unlike the previous 2D incarnations. Players assume control of a team of 4-6 worms with the sole goal to cause mayhem with the included shotguns, bazookas, dynamite, and the revered holy hand grenade (there are over 50 weapons in total -– many must be unlocked). The winner is generally the last man with any annelids left. This concept sounds very easy and straightforward, but after playing the game, players will begin to realize and appreciate the deep gameplay.

Players will have to strategize their worms and take into account seemingly minor things such as wind conditions if they are to be victorious. Terrain is fully destructible and filled with treacherous dangers that will do in your worms if you are not careful. Mines and barrels of highly explosive gasoline fill the landscapes and help add tension to matches.

Even with the transition to 3D, the Worms franchise manages to keep essentially the same control scheme. Veterans to the Worms series and newbies alike should have no problem adjusting to the three-dimensional environment. Kudos to Team 17 for the easy pick-up-and-play accessibility.

Customizable options are in abundance; players name their teams, select their team’s flag and special weapon, and give their worms one of the 38 supplied voice schemes. An excellent level editor is included that will provide players with a plethora of new battlegrounds.

The levels in Worms 3D also received improvements. Due to the new 3D graphics, the levels appear more expansive and less cramped than in past games. This aspect, combined with the fact that your worms can now move in more directions, tends to make the game more strategic in play.

The single player aspect of Worms 3D revolves primarily around the campaign mode. This mode has players battling it out with the computer while attempting to complete various objectives. The game also has a Challenge mode that tests player’s skill with certain weapons. Playing the single player mode will give players the opportunity to unlock additional weapons for the multiplayer mode.

Now, I shall discuss the downfalls found in Worms 3D. The biggest drawback to the 3D design is that it is often difficult to estimate how far to charge your missiles, grenades, and bazookas. However, after several hours of playtime, players will become accustomed to the new environment and should have fewer problems getting their projectiles on target.

The game’s camera also presents some problems. It is frequently none-responsive to commands and frankly, is just frustrating. Zooming predicaments abound in Worms 3D. Players will find that the camera is responsible for many of their mistakes. Many times, the camera will not even provide a clear view of your own worm.


Multiplayer is the zenith of Worms 3D. This time, up to four teams and sixteen players can join in by passing the controller around. That’s right, Worms 3D only requires one GameCube controller for the multiplayer mode.

This is both a blessing and a curse. GameCube owners with just one controller will find this multiplayer game a Godsend, however, many gamers will wonder why the developer failed to include an option for multiple controllers. This especially becomes a problem when food is present at your gaming parties; some people just aren’t trilled when they miss a grenade throw because their finger slipped on someone else’s pizza sauce. A minor gripe however, we are moving on.

Many enjoyable hours will spawn from Worms 3D’s multiplayer mode. As a college student constantly surrounded by multiplayer potential, I find this game priceless. I would recommended this game as a purchase based one its multiplayer mode alone.


My first experience with a Worms game came in 2000 when my friend introduced me to the excellent Worms: Armageddon. This new 3D incarnation lacks the polish of the aforementioned. Worms 3D’s major problem is that it is in 3D. The uninspired camera and technical oversights, such as the inability to use multiple controllers, prevent the game from receiving an especially high score. However, the game does offer loads of fun if you can get past the flaws.

Packed with options and replayability, Worms 3D is among the GameCube’s premier multiplayer games. In fact, this game feels most at home on Nintendo’s cubical game machine and it would be a shame if it were not given a chance by GameCube owners. For a suggested retail price of $29.99, it’s a deal. I give it my thumbs up. Your thumbs will appreciate the fact that I did.

final score 8.2/10

Staff Avatar Zach Pharr
Staff Profile | Email
"I love lamp."

Bookmark and Share
This Story in Printer Friendly Format

E-Mail This Story

Search Our Website:

All original content 1996 - 2010 Nintendojo is an independent website and is not affiliated with Nintendo of America or Nintendo Co. Ltd. All third party images, characters, and names are property of their original creators. About | Contact | Hiring