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Electronic Arts has a reputation for making sports games. Somewhere along the line, though, they ran out of real mainstream sports out of which to make videogames. Fortunately, there are an almost infinite number of fantasy, make-believe, and niche sports to harvest. EA presents The Westminster Dog Show anyone? Okay, so we’re not there yet, but with Harry Potter: Quidditch World Cup we do have a sports style game based on a fantasy license. Quidditch is the most popular sport in the wizarding world. The game is played on brooms and involves seven players on two different teams: three chasers, one keeper, two beaters, and a seeker. The chasers try to get the quaffle, the football of the game, through one of three hoops guarded by the keeper. Every time a quaffle is tossed through a hoop, the chasers earn ten points for the team. The beaters, meanwhile, carry two cricket style bats and knock around the two bludgers. The final member of the team, the seeker, is the only player who has the potential to end the game. The seeker’s job is to search for the golden snitch, a tiny winged ball which flies quickly around the pitch. When a seeker catches the golden snitch, he or she earns 150 for the team and the game ends; usually the team that catches the golden snitch wins the game, but not always. So does this game have what it takes to live up to the heritage of EA sports games based on reality? Read on to find out where it flies and where it falls. visuals audio gameplay The game was clearly designed for children so it moves slow and is one of the easiest games you can play. I didn’t give up a goal until halfway through the world cup. The game takes everything you would expect from the Quidditch chapters in the Harry Potter book, dumbs it down, fragments it, and makes it move in slow motion. Instead of treating the game as a true sports title where you can hop to different players in order to get the best positions, you have to take turns being a chaser, controlling the bludgers, or chasing the golden snitch as the seeker, and the keeper is never under you control. Not being able to control the keeper is the biggest problem; the keeper will never block a shot on his or her own. This setup makes the game easy to pick up, but adds the slow feel of the game. You start controlling the chasers, flying up and down the pitch trying to score points. The beaters come in on defense; you push “Y” and then control a bludgers trying to guide it into a chaser on the other team. It’s almost impossible for you to hit the computer with the bludgers and equally impossible to avoid the bludgers when they are under the computers control. At an arbitrary point in the game, when a meter between the two scores connects, you control the seeker and try to fly in line with a golden path and grab the snitch. Then the match is over. Period. Harry Potter: Quidditch World Cup was frustrating for me because I felt like I was just a spectator to the game. You don’t have enough power to really influence the game and at the same time it’s so easy you don’t really have to try. The only other game I have played that made me feel more useless with my controller was Kirby Air Ride. multiplayer overall
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