|
||||||||
![]() |
|
|
|
|
Everyone knows that licensed titles aren’t known for their grace, dignity, or otherwise respect for the commonwealth. This is especially the case for The Simpsons, which has suffered plenty of casualties within its own universe, including titles like The Simpsons: Road Rage, Simpsons Wrestling, Simpsons Skateboarding, and (taking it old school) The Simpsons: Bart Vs. the Space Mutants. However, there was only one saving grace for The Simpsons license, which let us hope for the best in the years to come. Thanks to Konami’s beautifully brilliant arcade beat-em-up developed back in 1991, fans had something to hang their hopes on. Perhaps a port would be thrown onto the SNES. Unfortunately after over ten years, gamers have been given titles that only brought disappointment. Now, thanks to Vivendi Universal and Radical Entertainment, The Simpsons: Hit and Run recreates the joy that the actual show has brought fans. Blending elements from Infogrames’ Driver series and Rockstar’s GTA series, Hit and Run is a beautifully emulated title that breathes new life into the license as well as providing some much needed resuscitation for the much abused fan-base. visuals audio gameplay The biggest difference between GTA and this title is the fact that there is no mature violence or language. The most violent image you’ll see in this game is when characters kick each other. That’s about it. If hit by a car, characters will tumble harmlessly out of the way kicking furiously while saying one of dozens of hilarious phrases such as Lenny’s “Awww, I dropped my bear claw,” or “Sure is a sad day for generic characters everywhere.” Thankfully, the humor of the Simpsons cancels out any violence you’ll ever see on the screen. Also, the Simpsons don’t hijack cars, but merely hitch a ride with other citizens of Springfield. There’s dozens upon dozens of different cars and if there isn’t anything worthwhile on the streets you can always pick up a payphone and get one of your personal or purchased vehicles. Last but not least, once your character has caused enough damage to the streets of Springfield, you’ll reach “Hit and Run”. At this point, Springfield’s 5-O will hunt you down until they catch you and tag you with a 50 coin fine. There’s no outrunning these guys and they’re as ruthless as 10 FBI cars from GTA. There aren’t many complaints about the control. Every vehicles controls just as well as they do in GTA. However, when on land, controlling your character can be a little cumbersome, especially with the annoying camera. If the camera gets stuck behind a wall, you’ll have to do some serious dancing to regain visuals again. Your character can jump and run, both of which can be frustrating at times. Platform jumping is a challenge, but once you get used to the range of your jumps you can have it down pat. Running is a bit wobbly since you don’t really have full control over where your character runs and they turn fairly slowly. Thankfully they all have infinite stamina and will never tucker out, which is useful during collection missions. These points of frustration and difficulty aren’t necessarily qualms with the overall gameplay, but merely places it could have been tightened up. It doesn’t ruin the experience in any way. There are tons upon tons of things to collect in this game. In order to collect everything, you’ll need a fair amount of coins in order to get all of the different costumes and vehicles. Some vehicles and costumes are actually required to complete certain missions. Every vehicle and costume is taken straight from the show and some may even bring a laugh when you first see it such as Frink’s Hover Car, Homer’s Car Made for Homer, and especially Barney’s Plow King. You can also collect dozens upon dozens of collectable cards in order to unlock a special secret. multiplayer overall
|
|
|||||||||||||||||||
|
||