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EA Sports doesn’t mess around with their motto (If it’s in the game, it’s in the game!). Knockout Kings 2003 for the GameCube represents the sport with a depth that no other boxer for the Cube as. I had the pleasure of playing through some boxers on the Cube (Rocky and Black and Bruised). All of them are based upon an arcade experience more so than a simulation of the sport. Knockout Kings offers both of those experiences while giving the gamer a tonne of boxers to play with as well as a career mode. In short, this game represents what EA is fronting these days; a quality sports product with a lot of options, depth, modes, and variety. Thank God Nintendo had the good sense to secure a limited EA Sports line up for the future. With Nintendo’s own putrid sports games and Sega saying ‘see ya’ they certainly could use the help. It’s a shame though that, upon speaking with several retailers, most Cube owners don’t seem to care for sports titles. They’re probably too busy with changing their own diapers or warming up their bottle of formula. For the rest of the older or “cool” gamers out there who don’t find playing with a water gun all that captivating, here’s another EA Sports review for you! visuals Another cool element that has followed the series is the dynamic faces on the boxers. It’s wicked to see their faces deform from a crushing blow in instant replay or to see their eyes swell and blacken. It really adds to the fun of beating the shit out of someone. As for the front-end menus, EA has definitely made an effort to remove their moronic menu navigational button assignments. It’s easy to flow through the menu screens and easy to work within them. audio As for the music, EA is on a hip hop attack this year. The menus are littered with urban rhythms. The in-game entry music is fairly solid as well. I have to say that the audio character of EA Sports games is definitely their soft spot. They need to work on building up the crowd and in-game talking. Again, Greatest Heavyweights for the Sega Genesis had “taunting” that included audio shots at your opponent. It really helps. Ask any Mario Golf for the N64 fan. Having said that, I will say that it is all about the gameplay, however, audio brings a game to life. gameplay Now for those of you that don’t know the sweet science from a sweet roll there’s also a slugfest mode. In it, you have more of an arcade experience with power ups and super punches. So Knockout Kings has both the intellectual and the Neandertal gamer covered. As for the actual gameplay itself: I found that the gameplay definitely feels stronger than previous renditions of Knockout Kings, mostly because of the improvements in graphics and play control. However, like most fighters, you will have a repetitious scenario develop with the longer single player modes. The one thing that tends to dice things up though, is that EA Sports seems to have paid close attention to Bert Sugar’s advice about the styles of the fighters. You do notice a difference in the different opponents. multiplayer overall
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