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This game is serious. From the symphonic and broadcast quality opening music, played against scenes of baseball’s most professional player (Derek Jeter), you know that ASB treats the sport of baseball with reverence and pride. I hate to say this, but I really wish that ASB 2002 never happened. That installment was a hiccup in what Acclaim has established as a premiere sports trophy piece for your game collection. ASB 2003 is the true next generation installment of an awesome game for your GameCube. Yes, the series does have room for improvement, but I can state with certainty that this game is way more fun to play than the last installment. Overall, with improved options, gameplay mechanics and more, ASB 2003 is a great baseball/sports game for your Cube. Find out why I suggest you buy this game faster than Ricky Henderson stealing second by reading all about ASB 2003 below. visuals Compared to ASB 2002, this installment has a lot more character. Players have more movement as they approach the plate, there are better animations -- and 500 new ones -- crisper fielding options, and the like. You can look through player stats at the beginning of the game in a quick and easy drag-down menu. Overall, the game has an improved graphical feel to it. I’ve been hassling the boys at Acclaim to have some specific in-game stat graphics for a long time now. Well, they blew my damned socks off. When you’re batting, hit the Z button and a hitting percentage graph, hot/cold chart, pitch history are all displayed for you. The hitting percentage breaks the field down into sections and shows the percentage of hits into the three different fields. Hot damn! This is great! Acclaim did a great thing here. Now, I think that it may be in the works for next year but there’s two things that are bugging me. First and foremost, in the pause menu I want the option to change batting/pitching camera angles like in the N64 version. While the current one is adequate, it gets stale over a season. Having the different angles keeps things fresh and I know that Acclaim is hard at work with this idea. The second item is that the ball has to leave the bat in one smooth graphical transition. The cut scene where the batting visual is CUT and then a fielding camera comes up creates a disjointed feeling and things would be much more fluid with a constant “ball leaving the bat into the field” viewpoint. This has been, continues to be and will be one of the prettiest and stunning graphical tour de forces on any system. ASB 2003 proves this. Just look at the player “skins” on their faces! I can almost see the snot in A Rod’s nose! audio Everything about ASB exudes class. I love the smoothness of Bob Brenly, Thom Brennaman and Steve Lyons (are his pants on?). The three man commentary is excellent and really befits baseball with insightful play by play that follows the true thread of the sport, the numbers and the players. Great job here. The one thing that I think needs to be developed are the sound effects. In a way, I want my video game baseball to sound like a Fox Sports baseball broadcast: a lot of swoosh, thud, pop, slides and umphs! The sound effects in ASB need to be enhanced and brought to the forefront. For instance, when a player slides you can’t really hear the action on the field. Audio is crucial to complete a perception. Without this component, the action just doesn’t seem as thrilling. Something to think about for next year? gameplay In terms of batting, I was lead to a good tip by one of the Acclaim team. Press and hold the R button and guess the location using the control pad rather than the actual pitch type using the buttons. This will increase your power icon if you get the guess right and increase your chances of going yard. Now, if you can combine a proper pitch type and location guess together….BANG! While this game can be picked up and enjoyed. I strongly advise that you go through the manual properly. This is a simulation of a sophisticated strategic sport and if you really want to take advantage of the gameplay excellence here, you should really dig into the manual. New game modes for this year are the expansion and franchise modes, you can even choose to strictly manage a game, you can collect player cards, or how about a round of trivia? You want to talk about the numbers of the game? The franchise mode goes above and beyond the call of duty here. It’s incredibly deep! Some folks have been snapping that the amount of blocks the franchise uses is way too much. Wrong perspective folks. It’s Nintendo’s memory card that’s too small and not a mode that’s too big. I applaud Acclaim for taking this risk and doing the franchise mode properly. Hey, this June we’ll have a bigger memory card from Nintendo so sit tight. You’ll be able to really dig into your copy of ASB 2003 just in time for Summer! The gameplay in ASB is the brightest part of the game. Baseball purists and casual fans alike will take real pleasure in playing through the different modes of this game. Mastering Acclaim’s batting interface is a real pleasure. With its directional 3D icon, a power and contact mode, matching pitch aid cursor and the entire pitch guess strategy, baseball fans don’t need to go any further when you want a realistic simulation of America’s pastime. I know I’ll be throwing more than a few games of ASB 2003 in my backyard this summer with my good buddy Remo (great ball player) and a cold beer. multiplayer I have two suggestions for multiplayer though. First, don’t let your opponent see your controller numb nuts! Second, turn off the rumble feature. The damn Cube controller vibrates so loudly that your opponent will certainly know when you’re dragging your cursor out of the strike zone. So keep it quiet! overall It will be my pleasure to follow the hard work and improvements that Acclaim makes to this series. ASB 2003 can definitely be improved via new camera angles, audio improvements and more fielding controls. But at least we know that the series is back on the right track and gathering a full head of steam. By the way, what a month it’s been for sports on the Cube, with the likes of NBA 2K2 and then this outstanding effort from Acclaim and a few other sports titles… Fantastic! Keep em’ coming publishers, the sports heads love their Cube when there’s titles like ASB to play on it!
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