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Call of Duty: Modern Warfare Mobilized DS Review Package Art

Call of Duty: Modern Warfare Mobilized DS Review

Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation. For every review, Nintendojo uses a standard scoring criteria.

The Call of Duty franchise has exploded in popularity over the last few years. Modern Warfare shocked gamers with its intense campaign, kept them addicted with its revolutionary multiplayer, and rightfully cemented Call of Duty as one of the most popular franchises in all of gaming. Modern Warfare 2 was finally released this year and quickly shattered sales records to become the biggest product launch entertainment history. Of course with all of the buzz around the console releases, it is easy to forget that n-Space has quietly been at work on DS renditions of this mammoth franchise, always improving upon the foundations of their previous efforts.

Call of Duty: Modern Warfare Mobilizedis yet another step forward for n-Space, the core elements are the same as the last two Call of Duty titles on DS, but the overall polish and experience has been moved up a notch. The only thing that is truly completely unchanged are the controls, which employs what has become the standard for FPS games on DS; the touch screen is used for aiming as well as hosting digital buttons for swapping weapons, aiming down the sights, and doing a variety of context sensitive actions. Not everybody is necessarily a fan of this set up, but more than enough players have grown used to it and it is without a doubt the most intuitive control scheme for any FPS on DS. Also, it is worth noting that playing Mobilized on DSi felt more comfortable than playing last year’s World at War on DS Lite.

One area where Mobilized can’t really match its console sibling on is in the overall presentation. The story is simple both in the details in how its told; largely static images between missions inform the player about a recently deposed leader’s efforts to acquire nuclear arms to exact revenge and the world’s military and special ops units attempts to prevent proliferation. On the plus side though, all of the dialogue is acted out by decent enough actors who sound appropriately gruff for the soldiers they are portraying. Combined with the rousing orchestral score and varied gun sounds, the voice acting helps makes Mobilized a great sounding game that easily exceeds what most are doing on DS.

Graphically speaking, Mobilized once again puts on a solid performance. While the story scenes are disappointingly static, the actual game is presented in full 3D with plenty of attention to detail. Levels are generally large and feel quite authentic thanks to small touches that make environments feel lived in. However, most of the textures are on the muddy side, but the various environments are rendered well enough to avoid monotony. The game features numerous levels of urban warfare, but frequent trips to places like snow covered mountains, lush jungle trails, and waterside warehouses help expand the scope of the action.

Call of Duty Modern Warfare Mobilized DS Screenshots

As varied as the levels may be, the overall action in Mobilized can start to feel a bit tedious, though enough variety is thrown in to prevent it from making it a deal breaker. The core gameplay is based around shooting up bad guys while moving forward towards the objective; and while enemies are now more reactive than ever before, they remain predictable and their spawn points never change so skilled gamers might feel like they are running through a shooting gallery than a living war zone. One really good improvement this time around is the usefulness of the allies. Throughout most of the game, the player will be accompanied by two AI partners who are more willing than ever to move forward and kill terrorists; sure, they can get in the way from time to time but they remain more of an asset than a hindrance. Of course n-Space has always done a good job of doing more than just standard FPS missions and Mobilized spices things up with quality rail shooting levels in helicopters and on HMMWVs (also known as Humvees), as well as missions that allow the player to take control of bigger weapons of war such as tanks and Predator drones.

Then there is the big question – what would a Call of Duty game be without a solid multiplayer component? Mobilized delivers on this as well by offering smooth as silk online play for up to six players. Actually connecting to a match can take a few minutes but once the game begins there is little to no lag regardless of how hectic the action is. On the consoles, Call of Duty is famous for its rank based system of unlockable perks and weapons, and while this system has yet to make its way onto DS entirely, n-Space has incorporated a simplified structure where reaching particular milestones in the number of kills rewards the player with new weapons to select from during a match. Overall, the multiplayer has only one real flaw, there does not appear to be a system to determine the safest spawn point after being killed, so there is the occasional instance where a player will die and then spawn in close proximity to enemies.

To be completely honest, Call of Duty: Modern Warfare Mobilized is not a substitute for Modern Warfare 2 on console or PC, the DS just can’t handle such complicated action and intense multiplayer. Instead, Mobilized is just a solid shooter on a console that does not begin to get the FPS action it deserves, and that is what makes it so appealing. n-Space has done an admirable job of boiling the basics of the Call of Duty franchise to DS sized portions for these last few years and Mobilized is definitely their best effort yet. Given the trend, next year’s Call of Duty will probably be better but as it stands rights now, Mobilized features good enough graphics, sound, gameplay, and multiplayer to warrant a purchase from shooter fans looking to take the action on the go.

final score 8.3/10

Staff Avatar Andy Hoover
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"There's SAND on my boots!"

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