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The old guard moved aside for some new franchises this hardware generation, and none were more boisterous than Viewtiful Joe. A mix of sensibilities old and new, it scored honors as game of the year from some publications. Now franchise-milker Capcom serves us another take of the film loving action hero star, but on a handheld scale. For those wondering if they could even do this sort of game on the DS hardware, there’s no doubt that the answer is yes. While there’s some scaling back, this is a Viewtiful Joe title no doubt. The new VFX powers keep puzzles fresh, and it’s got a lot of flair, but the touch screen controls are a little difficult and the combat has sadly taken a step backwards, limiting replay value. visuals Similarly the visual designs for the various baddies touch on excellence. The bosses are parodies of some popular cinema characters and the cut-scenes tell the story well. Or at least, as well as the console versions managed to do. audio gameplay That’s not to say actually using the powers is easy either; most of these powers should be used in conjunction with slow, not to improve the effect of the power but simply to make sure you don’t get killed moving your hands from touch screen to D-Pad or buttons. It isn’t easy even after hours of playing it. Much worse befalls the left-handed gamer, as this is the first DS game that your preference in hands will make the game harder to play. Combat is an area of the Viewtiful Joe series that traditionally kept the replay value high; you might have solved the puzzles a dozen times, but it feels good to just bash some mechanical monsters. Regretably, this is also not quite as fun as you might remember on consoles. The multiple combo system is hurt by the engine only being capable of handling two foes at once. To compensate the developers reduced the effectiveness of slow; if you hit a stunned foe, which was cue to unleash havoc in the original: the targets would pop up on every foe and the screen would be awash with flying gears. This omission makes Viewtiful Joe’s encore performances at higher difficulty levels more work than enjoyment. All that said, the game is still silly fun. The difficulty curve is not nearly as high, so those stumped by puzzles or soundly defeated in combat on the console versions can take Joe from beginning to end without nearly as much trouble. I can respect that, as I had to take a peek at some FAQs to make it through the console titles. multiplayer overall Viewtiful Joe fans will love this title. So will people who played the console versions but found them obscenely difficult. Rental is a safe bet for most everyone else… Except lefties.
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