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While America was the first to receive the Nintendo DS, Japan had – arguably – a better selection of launch games. The best of the bunch is the anticipated Sawaru Made in Wario (Wario Ware Touched!). Sawaru Made in Wario is the fourth game in the Made in Wario (Wario Ware) series, following the awesome Mawaru Made in Wario (Wario Ware Twisted!), which released in October. The sequel takes advantage of the hardware by using the touch screen and the microphone to interact with the minigames, and it does so quite nicely. visuals The graphics are a mixed bag. At the beginning of each level, you’ll travel through the city to each character’s house in a cool 3-D perspective that shows off the hardware. Most minigames, though, have a Game Boy Advance-ish look. In fact, a few minigames are ripped from the GBA games, but given a touch screen twist. audio The sound effects are also pretty funny. I could listen to Wario yell “Oh, yeah!” and “Yahoooo!” all day long. In short, the audio gets the job done. gameplay The Wario Ware series is known for its creativity, and the newest addition doesn’t disappoint. With 180 new minigames, and plenty of 'unlockables,' you’ll be slicing vegetables, solving math problems, exploring huge nasal cavities, tickling armpits, wasting toilet paper, correcting homework, writing kanji, and, well, you get the idea. For insanity at its best, look no further. Sawaru features ten characters, each possessing a set of minigames and a boss stage. After you beat the boss stage, you move to the next character. Although the main game takes but a few hours to beat, once you’ve beaten it, you’ve only scratched the surface of what’s inside (after you’ve beaten it the first time, you’ve probably only seen around half of the minigames). Part of the fun is to go back to each character and replay his/her level until you’ve found every game. As in the original, there are plenty of side games to unlock (most of which are just as wacky as the minigames). Some include observing micro-organisms, poking at pudding, painting with the stylus, and – my personal favorite – playing a harmonica by blowing into the microphone. The biggest thing that holds back Sawaru is also its main selling point: the touch screen. The emphasis on using the touch screen could be seen as a step backwards in the series. Mawaru uses the D-pad, the buttons, and a motion sensor built into the cart. All of these options add variety and requires more quick thinking from the player. Sawaru uses only the touch screen and, occasionally, the microphone. Even though the touch screen is a new way to play games, it gets repetitive when it’s the only means of control. Granted, the microphone-based minigames break up the monotony, but they are few and far between. Sawaru also seems like it is missing some of the creativity that was so prominent in the previous Made in Wario titles. Don’t get me wrong, it is a funny game, but there are only a few unforgettable minigames when compared to the rest in the series. multiplayer overall Fans of the series will love this game, but it is a step behind Mawaru Made in Wario in terms of both gameplay and creativity. If you’re still begging for more Wario after you finish Mawaru Made in Wario, by all means, pick this up.
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