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Nintendo Software Technology (unoriginal name) has really done a great job with this game. In fact, not even Namco themselves could have developed as solid a product as NST did. I'm almost convinced that this game runs on a hybrid of the F-Zero X engine. It's insane to think that NST made this incredibly fast gaming engine from scratch. However, much like the sexual performance of most North American males, this game is fast and exciting but it just doesn't last. I'm sorry Nintendo but three variations and three mirrored tracks doesn't constitute nine tracks in total. Much like 1080 Snowboarding, this game suffers from a lack of variety in its courses. Having said that though it's strange how I keep coming back to this game even after I've beaten it. This is a fact that I'm ashamed to admit considering my allegiance to the super racing sim-F1 WGP. But as far as an arcade racer goes, this is tops for the N64. Bar none.
visuals So what about the in game graphics. Well, first of all, they are )#(*#$(#* fast!! WHHHHHHOOAOAOAO!!! This game rips!! Especially when you get into the upper tier of cars. To top it all off you get a disgusting amount of visual details in the game. These details feature a great working mirror, a stunning motion blur of head and tail lights, skid marks, smoke and just about everything that a healthy racer needs. Now the cars aren't as well modeled as they should be and to be honest they kind of "float" like a turd in a pool. But these two detriments are the compromise for the hair raising speed of the game. Once again, this game is fast. Real fast. But unlike F-Zero X, there's actually some scenery for you to gauge how your sorry ass is hurtling through the thin mountain air. Two major misses in this game visually is the lack of a hood viewpoint. There are only two exterior and one interior view in RR64. I wished that one of the exterior views was the "hood" view. Why? Because in every view that you get no matter how well positioned when travelling normally, when you begin your slide or drifts you can't see your forward direction. A "hood" view would have really solved this. Also, sometimes when you tap a car in a sideswipe fashion it sort of burps up in front of you in a jerky sort of way. In keeping with "jerky" the cars have a vibration quality to them when they are moving that seems to behave like the jagged polys of the PSX. This jibbly-jobbly movement does NOT work for me. Now the cars aren't as well modeled as they should be and to be honest they kind of "float" like a turd in a pool. But these two detriments are the compromise for the hair raising speed of the game. Once again, this game is fast. Real fast. But unlike F-Zero X, there's actually some scenery for you to gauge how your sorry ass is hurtling through the thin mountain air. By the way, the instant replay is brilliant. Utterly brilliant.
audio
gameplay The opposing AI is a little on the easy side. You usually end up catching the head of the pack by the end of the race. But this game isn't about super intelligent AI that responds like a short-German-F1 driver. It's about fun. Before each race you pick only a few things like your car, the track and the tune you want to hear and everything else is set for you, just add fun and stir for five minutes. Because the graphics are fast you'd also assume that the gameplay is quick. You'd be right if you made that assumption dumb ass. You literally can't blink as you rip through these courses. You'll need super quick reflexes, and training like you were Rocky prepping for Drago in Rocky V (or was it IV?). The amount of tracks is really disappointing as it limits the range of the gameplay. The best solution to resolve this WOULD have been a random track editor. Nothing special in terms of landscape but something random. That would have really kept you on your toes and kept the game in the GREAT class in my collection via improved depth. But the lack of track variety is a serious deficiency in this game. You will, however, find a certain degree of replay value from this title just because of the sheer quality of it. This game is too short. In fact it's so short, it might as well be a PLAYSTATION game.
multiplayer
overall Lets face it, there isn't much else for you to buy out there for your 64 right now. So you might as well put some cash together and grab this game. It's got a lot you'll like. I really do wish it had a random track generator. That feature would have catapulted this game to Goldeneye quality. It is however, the best arcade racer for the system, so that has to be worth something folks. Check it out.
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