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Games are supposed to be fun. There was a time when I thought that even bad games started out as good ideas written on paper somewhere. I come before you today to tell you that I was wrong. I am so sorry. Apparently, the “ideas” for Scooby-Doo 2: Monsters Unleashed were written down on someone’s sunburned rear-end because this game could not entertain a bottle of Pepto-Bismol; which is a shame considering you are going to need many bottles of the “pink stuff” after coming into contact with this mess. visuals The game is a standard sidescroller with 2D “painted” on backgrounds. On some of the levels, there are foreground elements that add a quasi-3D feel. The characters come alive (I use that turn very loosely) via 2D sprite effects. Between levels, there are text-based cut-scenes that attempt to advance the story (again, I will sometime use these words loosely) via the talking faces of Scooby, Shaggy, and the rest of the gang. There really is not any more to discuss in the graphics department. Lets move on. audio gameplay The object of the game is still unclear at this point. I spent most of my time running down hallways jumping over rats and falling pots. At the end however, my effort was rewarded because I got some Scooby-Snacks. I mean really, isn’t that all we’ve ever wanted in a game: Scooby-Snacks. Maybe I’m being to harsh on this game. After all, Scooby can attack the rats with his paws and watch them disappear in a cloud of smoke. When playing as Shaggy, you can “butt-bop” enemies into submission. Daphne however, packs the big attacks. She has a punch and kick combo that she unleashed on unsuspecting rats. After doing some soul-searching, I think I was on the mark; this game is a stinker. Scooby-Doo 2: Monsters Unleashed is an endless spiral of monotonous, repetitive gameplay designed to take the fun out of gaming. It’s not all bad though. Gamers looking for an easy game that they can play with their eyes closed should look no further than Scooby-Doo 2: Monsters Unleashed. It has been scientifically proven that just pushing random buttons gives players a 67% chance of beating the game. Seriously, this game is easy, too easy. multiplayer overall I really tried to make this game fun, it just isn’t any fun at all. The only thing scary about Scooby-Doo 2: Monsters Unleashed is that is actually was published. Stay far away.
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