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I was a big fan of the original portable Mario Golf when it was released on the Game Boy Color in 2000. Up until then, I had never really cared about golf games. Nevertheless, since I saw (and still do) the red and blue clad plumber as sort of a hero of the working class (move over John Lennon), I decided to try it. Looking back on that hot summer day four years ago…well, I’m not sure where I was going with that. Anyways, it was a great game. Fast forward to the present day; a sequel to my all-time favorite golfing RPG is available for my portable gaming pleasure. Does this new Mario Golf sustain the legacy of the original? Let’s find out. visuals The biggest thing I can say about the graphics are that they are extremely similar to the graphics found in Golden Sun; in fact, many of the graphics actually seem “borrowed” from Camelot’s RPG series. Advance Tour’s furniture especially seems ripped from Golden Sun. This is not a bad thing considering that Golden Sun’s graphics are still considered some of the systems finest. Fans of the graphics in Golden Sun will enjoy the similarities for sure. audio gameplay The RPG aspect gives the game a much deeper feel and adds a lot of replay to this golf title. You can play mini-games to learn new golfing techniques and to earn experience points that you can later use to level up. If you really want to earn large amounts of EXP, you will master the art of Birdies and Eagles on the tournament mode. The seasoned gamer (if he is thorough enough) will find several hidden events scattered throughout the game. One even involves a couple Koopa Troopas. I say no more. You can tell that the Golden Sun development team had their hands in the cooking kettle at Camelot. However, if you are expecting high-fantasy adventure from Mario and Peach in this game, you might want pass. This is a golf game first-and-foremost; not Final Fantasy Connectivity junkies will be pleased to learn that Mario Golf: Toadstool Tour and Mario Golf: Advance Tour support inter-game linking. There are certain elements that only unlock when your download data from Toadstool Tour. This function is quite cool since you can create a super-character in Advance Tour and transfer him to the GameCube version for some super swings. multiplayer overall
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