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When Nintendo brought Super Mario Brothers Deluxe to the Game Boy Color, the big question on every Game Boy fan's mind was, "When are we going to see Zelda?" Unfortunately, the game would have to wait for a portable system with an aspect ratio more fitting for its epic adventure. But, at long last, The Legend of Zelda has been emulated on the Game Boy Advance. The end result is probably the richest, deepest game in the initial Classic NES series. visuals That said, the game is nearly twenty years old, and it looks like it. But you weren't expecting anything jaw-dropping from the Classic NES series, were you? audio gameplay This game is also quite a bit more challenging than modern Zeldas, especially at the beginning of the game when Link is underpowered. If you don't know where you're going, it can be easy to accidentally wander into places where the monsters are too powerful. Up to eight enemies cover the screen at once, some of them firing projectiles; if you aren't careful, you can find yourself cut to ribbons in a matter of seconds. Puzzles are fairly simple, but occasionally unintuitive. Friendly senior citizens will offer cryptic advice to help you on your way, but newcomers to the Zelda series may need a walkthrough to get through some of the more obtuse parts. And if you manage to defeat Ganon, a more difficult second quest becomes available, with a subtly rearranged overworld and nine new dungeons. It's quite a bit of bang for your buck. Nintendo was kind enough to add a button sequence to bring up the save menu at any time -- the original required a second controller -- but Link always starts over from the beginning when you continue. Thankfully, Sleep mode is also implemented, and it helps to make The Legend of Zelda appropriate for a portable audience; there's no need to start all over if you need to take a break in the middle of a dungeon. But it has to be said: for a collector's game, this is a pretty no-frills package. The cartridge is grey to match the rest of the Classic NES series, not golden to match the original Legend of Zelda. The instruction manual is in black and white, and the original artwork and text is sorely missed. Also, the original included a partial map of the Overworld and the first two dungeons as well as a booklet of last-resort secret hints, neither of which made it into the new package. It's kind of a small nit to pick, I'll admit, but if I'm going to pay twenty bucks for nostalgia, I expect the whole bundle. multiplayer overall
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