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To many gamers, Tony Hawk's Pro Skater is not a game. It's an addiction. From the first demo that appeared in the Official U.S. PlayStation Magazine to the release of Tony Hawk's Pro Skater 2 for the Sony PlayStation, gamer-skater life has been good. Though not for portable fans. The original Tony Hawk's Pro Skater hit the Game Boy Color in an top-down view, sprite-based skating game. It was fun for what it was, yes, but it definitely did not compare to its console big brothers. Tony Hawk 2 hit and, though an improvement, featuring side-scrolling gameplay, it was still a disappointment. Will Tony Hawk's first appearance on Game Boy Advance equal his powerful 900°, or be a fall off the board? visuals Enviroments are actually 3D rendered, giving a nice, realistic look that is straight out of the Nintendo 64 version of the original. Extremely impressive in terms of both look and design. audio Besides the music, we get various grunts, grinds, and landings, and, while nice, they're not anything to write home about. gameplay In fact, I'm going to go out on a limb here and I say I prefer Tony Hawk 2 GBA to its console brothers. The PS and Dreamcast versions, while fun, got old relatively quickly. However, the portable version, possibly because of its "take it on the road" mentality, never actually gets old. I sat through a seven hour session with this baby, compared to barely being able to make it through one playing the console versions.There are several skate parks, hidden areas, and over nine hundred tricks; it's impossible to put down searching for hidden features and new combos. Don't believe me? Try it. Long story short: Replay value up the wazoo. multiplayer overall
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