|
||||||||
![]() |
|
|
|
|
Rayman, an unusual videogame hero with no arms and no legs, but who still retains his hands and feet, has always been the star of unique platforming titles on several systems in the past. This isn't his first time appearing on a portable, since he did show up in a launch title known as Rayman Advance when the Game Boy Advance was released back in 2001. However, this does look to be one of his biggest debuts to date. It will be his first time appearing in full 3D on a handheld, and with the capabilities of the DS, that's just the beginning. media impressions Besides the gorgeous graphics, though, Rayman also has a slew of special abilities at his disposal which will make this game incredibly fun to play and explore. Throughout the some fourty-five different unique areas in the game, you will be able to use Rayman's special talents to not only run and jump, but also to fly, swim, ski, even fly on rockets and riding on a whirlwind. One of the great things about Rayman DS is how it takes advantage of the DS's second screen. Most platform and adventure games have several status indicators which are almost always present on the screen. Things such as health, items collected, maybe a small map, etc. The developers at Ubisoft got smart and moved almost all of these indicator icons to the lower screen. This keeps the action on the top screen free from clutter and makes the game feel much more "open," as if you have a larger view of the action. Speaking of the second screen, not only does it store the status of Sir Rayman, but it is also used to control the game's camera. In the center of the screen is a large, cheery image of Rayman's face. To his left and right are large arrows. Tapping either one of these with the stylus or even your thumbs (which feels much more natural) will swing the camera in which ever way you need to. There's even a bar which indicated how far you've swung the camera. word on the street press release notes
overall |
|
|||||||||||||||||||||
|
||